![]() ![]() We're not going to get nearly the scope of expansion that TWW1 did (ie a completely free faction, free RoR, etc). Originally posted by burningmime:Remember TWW2 sold about half as much as TWW1, so every business decision regarding DLC is made with that in mind. Till then Norsca works completly fine in game 1, and they will be playable in May for Mortal Empires. I know ALOT of people are disapointed in CA for messing up, and there has been so many critisizeing them for it, but they will hopefully get it worked out, and I hope there will be no more delays. Well, they are comeing out in May after Tomb Kings just cause that is how long they said it would take them to rebuild them after that mistake they did, and makeing a race that exists for one game work for another is sometimes harder, improvements to the infrastructure of WH2 meant the containers the data was going into had changed significantly, they had ran into alot of bugs, and they have to make sure any future updates the game dont break the faction, also everything TVMAN said is correct. Maybe there is another reason that a race that is already done is going to take months longer to implement than a supposidly brand new race. What im getting at here is that it looks like the tomb lords were allready basicly done or done completly when warhammer 2 came out, and instead of putting them in the game they just took them out and are using them for DLC. So why do they need more time for a race that already has all of its basic concepts and ideas down than a brand new race that needs all new modeling balanceing and city placement. However why are they coming out after the Tomb lords? They had to have known that the Norsca would not transfer over to warhammer 2 before the mortal empires came out. I understand Norsca is not in Warhammer 2 because of some sort of copy paste program error or whatever, so they have to make them from the ground up. Continued abuse of our services will cause your IP address to be blocked indefinitely.I honestly dont get it. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. ![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content. ![]() Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse. ![]() The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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